AI Insights · Timothy · October 2022
Top 5 NFT Games Performance on Unified Platform in Central America Q3 2022
Explore the performance trends of the top 5 NFT games in Central America during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 NFT games in Central America showcased varying trends in weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at their performance:
IMVU: 3D Avatar Creator & Chat from IMVU saw a steady increase in weekly revenue, peaking at around $5.4K in the week of August 8. Weekly downloads fluctuated, reaching a high of 7.3K in mid-July and ending the quarter at approximately 4.3K. The app’s weekly active users also varied, starting at 82.3K and closing at 69.3K.
MIR4 from Wemade Co., Ltd. experienced a notable peak in weekly revenue of about $3.6K in late July, despite generally lower figures throughout the quarter. Weekly downloads remained consistently low, peaking at 38 in the first week of July. Active users showed a gradual decline from 3.4K to 2.7K over the quarter.
Highrise: Avatar, Chat & Games by PocketzWorld Inc. demonstrated a relatively stable revenue trend, with a peak of $2.2K in late August. The app's weekly downloads showed significant variation, starting at 6.8K in early July and dropping to 2.8K by the end of September. Active users also saw fluctuations, starting at 17.9K and ending at 13.8K.
Habbo - Virtual World from Sulake Corporation Oy had its highest weekly revenue of around $1.4K in early July, but this declined to $233 by the end of September. Downloads dropped from 1.2K to 250 over the quarter, while active users decreased from 3.9K to 2.2K.
League of Kingdoms from NPLUS ENTERTAINMENT showed a peak weekly revenue of $590 in late June, which tapered off to $147 by the end of September. Active users remained fairly stable, starting at 407 and ending at 340.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.